2015년 1월 29일 목요일

Glinda of Oz 5

Glinda of Oz 5

They walked around the lake to where the boat was stranded upon the
beach, but found it empty. It was a mere shell of blackened steel, with
a collapsible roof that, when in position, made the submarine
watertight, but at present the roof rested in slots on either side of
the magic craft. There were no oars or sails, no machinery to make the
boat go, and although Glinda promptly realized it was meant to be
operated by witchcraft, she was not acquainted with that sort of magic.

"However," said she, "the boat is merely a boat, and I believe I can
make it obey a command of sorcery, as well as it did the command of
witchcraft. After I have given a little thought to the matter, the boat
will take us wherever we desire to go."

"Not all of us," returned the Wizard, "for it won't hold so many. But,
most noble Sorceress, provided you can make the boat go, of what use
will it be to us?"

"Can't we use it to catch the three fishes?" asked Button Bright.

"It will not be necessary to use the boat for that purpose," replied
Glinda. "Wherever in the lake the enchanted fishes may be, they will
answer to my call. What I am trying to discover is how the boat came to
be on this shore, while the island on which it belongs is under water
yonder. Did Coo-ee-oh come here in the boat to meet the Flatheads
before the island was sunk, or afterward?"

No one could answer that question, of course; but while they pondered
the matter three young men advanced from the line of trees, and rather
timidly bowed to the strangers.

"Who are you, and where did you come from?" inquired the Wizard.

"We are Skeezers," answered one of them, "and our home is on the Magic
Isle of the Lake. We ran away when we saw you coming, and hid behind
the trees, but as you are Strangers and seem to be friendly we decided
to meet you, for we are in great trouble and need assistance."

"If you belong on the island, why are you here?" demanded Glinda.

So they told her all the story: How the Queen had defied the Flatheads
and submerged the whole island so that her enemies could not get to it
or destroy it; how, when the Flatheads came to the shore, Coo-ee-oh had
commanded them, together with their friend Ervic, to go with her in the
submarine to conquer the Su-dic, and how the boat had shot out from the
basement of the sunken isle, obeying a magic word, and risen to the
surface, where it opened and floated upon the water.

Then followed the account of how the Su-dic had transformed Coo-ee-oh
into a swan, after which she had forgotten all the witchcraft she ever
knew. The young men told how, in the night when they were asleep, their
comrade Ervic had mysteriously disappeared, while the boat in some
strange manner had floated to the shore and stranded upon the beach.

That was all they knew. They had searched in vain for three days for
Ervic. As their island was under water and they could not get back to
it, the three Skeezers had no place to go, and so had waited patiently
beside their boat for something to happen.

Being questioned by Glinda and the Wizard, they told all they knew
about Ozma and Dorothy and declared the two girls were still in the
village under the Great Dome. They were quite safe and would be well
cared for by Lady Aurex, now that the Queen who opposed them was out of
the way.

When they had gleaned all the information they could from these
Skeezers, the Wizard said to Glinda:

"If you find you can make this boat obey your sorcery, you could have
it return to the island, submerge itself, and enter the door in the
basement from which it came. But I cannot see that our going to the
sunken island would enable our friends to escape. We would only Join
them as prisoners."

"Not so, friend Wizard," replied Glinda. "If the boat would obey my
commands to enter the basement door, it would also obey my commands to
come out again, and I could bring Ozma and Dorothy back with me."

"And leave all of our people still imprisoned?" asked one of the
Skeezers reproachfully.

"By making several trips in the boat, Glinda could fetch all your
people to the shore," replied the Wizard.

"But what could they do then?" inquired another Skeezer. "They would
have no homes and no place to go, and would be at the mercy of their
enemies, the Flatheads."

"That is true," said Glinda the Good. "And as these people are Ozma's
subjects, I think she would refuse to escape with Dorothy and leave the
others behind, or to abandon the island which is the lawful home of the
Skeezers. I believe the best plan will be to summon the three fishes
and learn from them how to raise the island."

The little Wizard seemed to think that this was rather a forlorn hope.

"How will you summon them," he asked the lovely Sorceress, "and how can
they hear you?"

"That is something we must consider carefully," responded stately
Glinda, with a serene smile.  "I think I can find a way."

All of Ozma's counsellors applauded this sentiment, for they knew well
the powers of the Sorceress.

"Very well," agreed the Wizard. "Summon them, most noble Glinda."




Chapter Eighteen

The Cleverness of Ervic


We must now return to Ervic the Skeezer, who, when he had set down the
copper kettle containing the three fishes at the gate of the lonely
cottage, had asked, "What next?"

The goldfish stuck its head above the water in the kettle and said in
its small but distinct voice:

"You are to lift the latch, open the door, and walk boldly into the
cottage. Do not be afraid of anything you see, for however you seem to
be threatened with dangers, nothing can harm you. The cottage is the
home of a powerful Yookoohoo, named Reera the Red, who assumes all
sorts of forms, sometimes changing her form several times in a day,
according to her fancy. What her real form may be we do not know. This
strange creature cannot be bribed with treasure, or coaxed through
friendship, or won by pity. She has never assisted anyone, or done
wrong to anyone, that we know of. All her wonderful powers are used for
her own selfish amusement. She will order you out of the house but you
must refuse to go. Remain and watch Reera closely and try to see what
she uses to accomplish her transformations. If you can discover the
secret whisper it to us and we will then tell you what to do next."

"That sounds easy," returned Ervic, who had listened carefully. "But
are you sure she will not hurt me, or try to transform me?"

"She may change your form," replied the goldfish, "but do not worry if
that happens, for we can break that enchantment easily. You may be sure
that nothing will harm you, so you must not be frightened at anything
you see or hear."

Now Ervic was as brave as any ordinary young man, and he knew the
fishes who spoke to him were truthful and to be relied upon,
nevertheless he experienced a strange sinking of the heart as he picked
up the kettle and approached the door of the cottage. His hand trembled
as he raised the latch, but he was resolved to obey his instructions.
He pushed the door open, took three strides into the middle of the one
room the cottage contained, and then stood still and looked around him.

The sights that met his gaze were enough to frighten anyone who had not
been properly warned. On the floor just before Ervic lay a great
crocodile, its red eyes gleaming wickedly and its wide open mouth
displaying rows of sharp teeth. Horned toads hopped about; each of the
four upper corners of the room was festooned with a thick cobweb, in
the center of which sat a spider as big around as a washbasin, and
armed with pincher-like claws; a red-and-green lizard was stretched at
full length on the window-sill and black rats darted in and out of the
holes they had gnawed in the floor of the cottage.

But the most startling thing was a huge gray ape which sat upon a bench
and knitted. It wore a lace cap, such as old ladies wear, and a little
apron of lace, but no other clothing. Its eyes were bright and looked
as if coals were burning in them. The ape moved as naturally as an
ordinary person might, and on Ervic's entrance stopped knitting and
raised its head to look at him.

"Get out!" cried a sharp voice, seeming to come from the ape's mouth.

Ervic saw another bench, empty, just beyond him, so he stepped over the
crocodile, sat down upon the bench and carefully placed the kettle
beside him.

"Get out!" again cried the voice.

Ervic shook his head.

"No," said he, "I'm going to stay."

The spiders left their four corners, dropped to the floor and made a
rush toward the young Skeezer, circling around his legs with their
pinchers extended. Ervic paid no attention to them. An enormous black
rat ran up Ervic's body, passed around his shoulders and uttered
piercing squeals in his ears, but he did not wince. The green-and-red
lizard, coming from the window-sill, approached Ervic and began
spitting a flaming fluid at him, but Ervic merely stared at the
creature and its flame did not touch him.

The crocodile raised its tail and, swinging around, swept Ervic off the
bench with a powerful blow. But the Skeezer managed to save the kettle
from upsetting and he got up, shook off the horned toads that were
crawling over him and resumed his seat on the bench.

All the creatures, after this first attack, remained motionless, as if
awaiting orders. The old gray ape knitted on, not looking toward Ervic
now, and the young Skeezer stolidly kept his seat. He expected
something else to happen, but nothing did. A full hour passed and Ervic
was growing nervous.

"What do you want?" the ape asked at last.

"Nothing," said Ervic.

"You may have that!" retorted the ape, and at this all the strange
creatures in the room broke into a chorus of cackling laughter.

Another long wait.

"Do you know who I am?" questioned the ape.

"You must be Reera the Red--the Yookoohoo," Ervic answered.

"Knowing so much, you must also know that I do not like strangers. Your
presence here in my home annoys me. Do you not fear my anger?"

"No," said the young man.

"Do you intend to obey me, and leave this house?" "No," replied Ervic,
just as quietly as the Yookoohoo had spoken.

The ape knitted for a long time before resuming the conversation.

"Curiosity," it said, "has led to many a man's undoing. I suppose in
some way you have learned that I do tricks of magic, and so through
curiosity you have come here. You may have been told that I do not
injure anyone, so you are bold enough to disobey my commands to go
away. You imagine that you may witness some of the rites of witchcraft,
and that they may amuse you. Have I spoken truly?"

"Well," remarked Ervic, who had been pondering on the strange
circumstances of his coming here, "you are right in some ways, but not
in others. I am told that you work magic only for your own amusement.
That seems to me very selfish. Few people understand magic. I'm told
that you are the only real Yookoohoo in all Oz. Why don't you amuse
others as well as yourself?"

"What right have you to question my actions?"

"None at all."

"And you say you are not here to demand any favors of me?"

"For myself I want nothing from you."

"You are wise in that. I never grant favors."

"That doesn't worry me," declared Ervic.

"But you are curious? You hope to witness some of my magic
transformations?"

"If you wish to perform any magic, go ahead," said Ervic. "It may
interest me and it may not. If you'd rather go on with your knitting,
it's all the same to me. I am in no hurry at all."

This may have puzzled Red Reera, but the face beneath the lace cap
could show no expression, being covered with hair. Perhaps in all her
career the Yookoohoo had never been visited by anyone who, like this
young man, asked for nothing, expected nothing, and had no reason for
coming except curiosity. This attitude practically disarmed the witch
and she began to regard the Skeezer in a more friendly way. She knitted
for some time, seemingly in deep thought, and then she arose and walked
to a big cupboard that stood against the wall of the room. When the
cupboard door was opened Ervic could see a lot of drawers inside, and
into one of these drawers--the second from the bottom--Reera thrust a
hairy hand.

Until now Ervic could see over the bent form of the ape, but suddenly
the form, with its back to him, seemed to straighten up and blot out
the cupboard of drawers. The ape had changed to the form of a woman,
dressed in the pretty Gillikin costume, and when she turned around he
saw that it was a young woman, whose face was quite attractive.

"Do you like me better this way?" Reera inquired with a smile.

"You look better," he said calmly, "but I'm not sure I like you any
better."

She laughed, saying: "During the heat of the day I like to be an ape,
for an ape doesn't wear any clothes to speak of. But if one has
gentlemen callers it is proper to dress up."

Ervic noticed her right hand was closed, as if she held something in
it. She shut the cupboard door, bent over the crocodile and in a moment
the creature had changed to a red wolf. It was not pretty even now, and
the wolf crouched beside its mistress as a dog might have done. Its
teeth looked as dangerous as had those of the crocodile.

Next the Yookoohoo went about touching all the lizards and toads, and
at her touch they became kittens. The rats she changed into chipmunks.
Now the only horrid creatures remaining were the four great spiders,
which hid themselves behind their thick webs.

"There!" Reera cried, "now my cottage presents a more comfortable
appearance. I love the toads and lizards and rats, because most people
hate them, but I would tire of them if they always remained the same.
Sometimes I change their forms a dozen times a day."

"You are clever," said Ervic. "I did not hear you utter any
incantations or magic words. All you did was to touch the creatures."

"Oh, do you think so?" she replied. "Well, touch them yourself, if you
like, and see if you can change their forms."

"No," said the Skeezer, "I don't understand magic and if I did I would
not try to imitate your skill. You are a wonderful Yookoohoo, while I
am only a common Skeezer."

This confession seemed to please Reera, who liked to have her
witchcraft appreciated.

"Will you go away now?" she asked. "I prefer to be alone."

"I prefer to stay here," said Ervic.

"In another person's home, where you are not wanted?"

"Yes."

"Is not your curiosity yet satisfied?" demanded Reera, with a smile.

"I don't know. Is there anything else you can do?"

"Many things. But why should I exhibit my powers to a stranger?"

"I can think of no reason at all," he replied.

She looked at him curiously.

"You want no power for yourself, you say, and you're too stupid to be
able to steal my secrets. This isn't a pretty cottage, while outside
are sunshine, broad prairies and beautiful wildflowers. Yet you insist
on sitting on that bench and annoying me with your unwelcome presence.
What have you in that kettle?"

"Three fishes," he answered readily.

"Where did you get them?"

"I caught them in the Lake of the Skeezers."

"What do you intend to do with the fishes?"

"I shall carry them to the home of a friend of mine who has three
children. The children will love to have the fishes for pets."

She came over to the bench and looked into the kettle, where the three
fishes were swimming quietly in the water.

"They're pretty," said Reera. "Let me transform them into something
else."

"No," objected the Skeezer.

"I love to transform things; it's so interesting. And I've never
transformed any fishes in all my life."

"Let them alone," said Ervic.

"What shapes would you prefer them to have? I can make them turtles, or
cute little sea-horses; or I could make them piglets, or rabbits, or
guinea-pigs; or, if you like I can make chickens of them, or eagles, or
bluejays."

"Let them alone!" repeated Ervic.

"You're not a very pleasant visitor," laughed Red Reera. "People accuse
me of being cross and crabbed and unsociable, and they are quite right.
If you had come here pleading and begging for favors, and half afraid
of my Yookoohoo magic, I'd have abused you until you ran away; but
you're quite different from that. You're the unsociable and crabbed and
disagreeable one, and so I like you, and bear with your grumpiness.
It's time for my midday meal; are you hungry?"

"No," said Ervic, although he really desired food.

"Well, I am," Reera declared and clapped her hands together. Instantly
a table appeared, spread with linen and bearing dishes of various
foods, some smoking hot. There were two plates laid, one at each end of
the table, and as soon as Reera seated herself all her creatures
gathered around her, as if they were accustomed to be fed when she ate.
The wolf squatted at her right hand and the kittens and chipmunks
gathered at her left.

"Come, Stranger, sit down and eat," she called cheerfully, "and while
we're eating let us decide into what forms we shall change your fishes."

"They're all right as they are," asserted Ervic, drawing up his bench
to the table. "The fishes are beauties--one gold, one silver and one
bronze. Nothing that has life is more lovely than a beautiful fish."

"What! Am I not more lovely?" Reera asked, smiling at his serious face.

"I don't object to you--for a Yookoohoo, you know," he said, helping
himself to the food and eating with good appetite.

"And don't you consider a beautiful girl more lovely than a fish,
however pretty the fish may be?"

"Well," replied Ervic, after a period of thought, "that might be. If
you transformed my three fish into three girls--girls who would be
Adepts at Magic, you know they might please me as well as the fish do.
You won't do that of course, because you can't, with all your skill.
And, should you be able to do so, I fear my troubles would be more than
I could bear. They would not consent to be my slaves--especially if
they were Adepts at Magic--and so they would command me to obey them.
No, Mistress Reera, let us not transform the fishes at all."

The Skeezer had put his case with remarkable cleverness. He realized
that if he appeared anxious for such a transformation the Yookoohoo
would not perform it, yet he had skillfully suggested that they be made
Adepts at Magic.




Chapter Nineteen

Red Reera, the Yookoohoo


After the meal was over and Reera had fed her pets, including the four
monster spiders which had come down from their webs to secure their
share, she made the table disappear from the floor of the cottage.

"I wish you'd consent to my transforming your fishes," she said, as she
took up her knitting again.

The Skeezer made no reply. He thought it unwise to hurry matters. All
during the afternoon they sat silent. Once Reera went to her cupboard
and after thrusting her hand into the same drawer as before, touched
the wolf and transformed it into a bird with gorgeous colored feathers.
This bird was larger than a parrot and of a somewhat different form,
but Ervic had never seen one like it before.

"Sing!" said Reera to the bird, which had perched itself on a big
wooden peg--as if it had been in the cottage before and knew just what
to do.

And the bird sang jolly, rollicking songs with words to them--just as a
person who had been carefully trained might do. The songs were
entertaining and Ervic enjoyed listening to them. In an hour or so the
bird stopped singing, tucked its head under its wing and went to sleep.
Reera continued knitting but seemed thoughtful.

Now Ervic had marked this cupboard drawer well and had concluded that
Reera took something from it which enabled her to perform her
transformations. He thought that if he managed to remain in the
cottage, and Reera fell asleep, he could slyly open the cupboard, take
a portion of whatever was in the drawer, and by dropping it into the
copper kettle transform the three fishes into their natural shapes.
Indeed, he had firmly resolved to carry out this plan when the
Yookoohoo put down her knitting and walked toward the door.

"I'm going out for a few minutes," said she; "do you wish to go with
me, or will you remain here?"

Ervic did not answer but sat quietly on his bench. So Reera went out
and closed the cottage door.

As soon as she was gone, Ervic rose and tiptoed to the cupboard.

"Take care! Take care!" cried several voices, coming from the kittens
and chipmunks. "If you touch anything we'll tell the Yookoohoo!"

Ervic hesitated a moment but, remembering that he need not consider
Reera's anger if he succeeded in transforming the fishes, he was about
to open the cupboard when he was arrested by the voices of the fishes,
which stuck their heads above the water in the kettle and called out:

"Come here, Ervic!"

So he went back to the kettle and bent over it

"Let the cupboard alone," said the goldfish to him earnestly. "You
could not succeed by getting that magic powder, for only the Yookoohoo
knows how to use it. The best way is to allow her to transform us into
three girls, for then we will have our natural shapes and be able to
perform all the Arts of Magic we have learned and well understand. You
are acting wisely and in the most effective manner. We did not know you
were so intelligent, or that Reera could be so easily deceived by you.
Continue as you have begun and try to persuade her to transform us. But
insist that we be given the forms of girls."

The goldfish ducked its head down just as Reera re-entered the cottage.
She saw Ervic bent over the kettle, so she came and joined him.

"Can your fishes talk?" she asked.

"Sometimes," he replied, "for all fishes in the Land of Oz know how to
speak. Just now they were asking me for some bread. They are hungry."

"Well, they can have some bread," said Reera. "But it is nearly
supper-time, and if you would allow me to transform your fishes into
girls they could join us at the table and have plenty of food much
nicer than crumbs. Why not let me transform them?"

"Well," said Ervic, as if hesitating, "ask the fishes. If they consent,
why--why, then, I'll think it over."

Reera bent over the kettle and asked:

"Can you hear me, little fishes?"

All three popped their heads above water.

"We can hear you," said the bronzefish.

"I want to give you other forms, such as rabbits, or turtles or girls,
or something; but your master, the surly Skeezer, does not wish me to.
However, he has agreed to the plan if you will consent."

"We'd like to be girls," said the silverfish.

"No, no!" exclaimed Ervic.

"If you promise to make us three beautiful girls, we will consent,"
said the goldfish.

"No, no!" exclaimed Ervic again.

"Also make us Adepts at Magic," added the bronzefish.

"I don't know exactly what that means," replied Reera musingly, "but as
no Adept at Magic is as powerful as Yookoohoo, I'll add that to the
transformation."

"We won't try to harm you, or to interfere with your magic in any way,"
promised the goldfish. "On the contrary, we will be your friends."

"Will you agree to go away and leave me alone in my cottage, whenever I
command you to do so?" asked Reera.

"We promise that," cried the three fishes.

"Don't do it! Don't consent to the transformation," urged Ervic.

"They have already consented," said the Yookoohoo, laughing in his
face, "and you have promised me to abide by their decision. So, friend
Skeezer, I shall perform the transformation whether you like it or not."

Ervic seated himself on the bench again, a deep scowl on his face but
joy in his heart. Reera moved over to the cupboard, took something from
the drawer and returned to the copper kettle. She was clutching
something tightly in her right hand, but with her left she reached
within the kettle, took out the three fishes and laid them carefully on
the floor, where they gasped in distress at being out of water.

Reera did not keep them in misery more than a few seconds, for she
touched each one with her right hand and instantly the fishes were
transformed into three tall and slender young women, with fine,
intelligent faces and clothed in handsome, clinging gowns. The one who
had been a goldfish had beautiful golden hair and blue eyes and was
exceedingly fair of skin; the one who had been a bronzefish had dark
brown hair and clear gray eyes and her complexion matched these lovely
features. The one who had been a silverfish had snow-white hair of the
finest texture and deep brown eyes. The hair contrasted exquisitely
with her pink cheeks and ruby-red lips, nor did it make her look a day
older than her two companions.

As soon as they secured these girlish shapes, all three bowed low to
the Yookoohoo and said:

"We thank you, Reera."

Then they bowed to the Skeezer and said:

"We thank you, Ervic."

"Very good!" cried the Yookoohoo, examining her work with critical
approval. "You are much better and more interesting than fishes, and
this ungracious Skeezer would scarcely allow me to do the
transformations. You surely have nothing to thank him for. But now let
us dine in honor of the occasion."

She clapped her hands together and again a table loaded with food
appeared in the cottage. It was a longer table, this time, and places
were set for the three Adepts as well as for Reera and Ervic.

"Sit down, friends, and eat your fill," said the Yookoohoo, but instead
of seating herself at the head of the table she went to the cupboard,
saying to the Adepts: "Your beauty and grace, my fair friends, quite
outshine my own. So that I may appear properly at the banquet table I
intend, in honor of this occasion, to take upon myself my natural
shape."

Scarcely had she finished this speech when Reera transformed herself
into a young woman fully as lovely as the three Adepts. She was not
quite so tall as they, but her form was more rounded and more
handsomely clothed, with a wonderful jeweled girdle and a necklace of
shining pearls. Her hair was a bright auburn red, and her eyes large
and dark.

"Do you claim this is your natural form?" asked Ervic of the Yookoohoo.

"Yes," she replied. "This is the only form I am really entitled to
wear. But I seldom assume it because there is no one here to admire or
appreciate it and I get tired admiring it myself."

"I see now why you are named Reera the Red," remarked Ervic.

"It is on account of my red hair," she explained smiling. "I do not
care for red hair myself, which is one reason I usually wear other
forms."

"It is beautiful," asserted the young man; and then remembering the
other women present he added: "But, of course, all women should not
have red hair, because that would make it too common. Gold and silver
and brown hair are equally handsome."

The smiles that he saw interchanged between the four filled the poor
Skeezer with embarrassment, so he fell silent and attended to eating
his supper, leaving the others to do the talking. The three Adepts
frankly told Reera who they were, how they became fishes and how they
had planned secretly to induce the Yookoohoo to transform them. They
admitted that they had feared, had they asked her to help, that she
would have refused them.

"You were quite right," returned the Yookoohoo. "I make it my rule
never to perform magic to assist others, for if I did there would
always be crowd at my cottage demanding help and I hate crowds and want
to be left alone."

"However, now that you are restored to your proper shapes, I do not
regret my action and I hope you will be of use in saving the Skeezer
people by raising their island to the surface of the lake, where it
really belongs. But you must promise me that after you go away you will
never come here again, nor tell anyone what I have done for you."

The three Adepts and Ervic thanked the Yookoohoo warmly. They promised
to remember her wish that they should not come to her cottage again and
so, with a good-bye, took their departure.




Chapter Twenty

A Puzzling Problem


Glinda the Good, having decided to try her sorcery upon the abandoned
submarine, so that it would obey her commands, asked all of her party,
including the Skeezers, to withdraw from the shore of the take to the
line of palm trees. She kept with her only the little Wizard of Oz, who
was her pupil and knew how to assist her in her magic rites. When they
two were alone beside the stranded boat, Glinda said to the Wizard:

"I shall first try my magic recipe No. 1163, which is intended to make
inanimate objects move at my command. Have you a skeropythrope with
you?"

"Yes, I always carry one in my bag," replied the Wizard. He opened his
black bag of magic tools and took out a brightly polished
skeropythrope, which he handed to the Sorceress. Glinda had also
brought a small wicker bag, containing various requirements of sorcery,
and from this she took a parcel of powder and a vial of liquid. She
poured the liquid into the skeropythrope and added the powder. At once
the skeropythrope began to sputter and emit sparks of a violet color,
which spread in all directions. The Sorceress instantly stepped into
the middle of the boat and held the instrument so that the sparks fell
all around her and covered every bit of the blackened steel boat. At
the same time Glinda crooned a weird incantation in the language of
sorcery, her voice sounding low and musical.

After a little the violet sparks ceased, and those that had fallen upon
the boat had disappeared and left no mark upon its surface. The
ceremony was ended and Glinda returned the skeropythrope to the Wizard,
who put it away in his black bag.

"That ought to do the business all right," he said confidently.

"Let us make a trial and see," she replied.

So they both entered the boat and seated themselves.

Speaking in a tone of command the Sorceress said to the boat: "Carry us
across the lake, to the farther shore."

At once the boat backed off the sandy beach, turned its prow and moved
swiftly over the water.

"Very good--very good indeed!" cried the Wizard, when the boat slowed
up at the shore opposite from that whence they had departed. "Even
Coo-ee-oh, with all her witchcraft, could do no better."

The Sorceress now said to the boat:

"Close up, submerge and carry us to the basement door of the sunken
island--the door from which you emerged at the command of Queen
Coo-ee-oh."

The boat obeyed. As it sank into the water the top sections rose from
the sides and joined together over the heads of Glinda and the Wizard,
who were thus enclosed in a water-proof chamber. There were four glass
windows in this covering, one on each side and one on either end, so
that the passengers could see exactly where they were going. Moving
under water more slowly than on the surface, the submarine gradually
approached the island and halted with its bow pressed against the huge
marble door in the basement under the Dome. This door was tightly
closed and it was evident to both Glinda and the Wizard that it would
not open to admit the underwater boat unless a magic word was spoken by
them or someone from within the basement of the island. But what was
this magic word?  Neither of them knew.

"I'm afraid," said the Wizard regretfully, "that we can't get in, after
all. Unless your sorcery can discover the word to open the marble door."

"That is probably some word only known to Coo-ce-oh," replied the
Sorceress. "I may be able to discover what it is, but that will require
time. Let us go back again to our companions."

"It seems a shame, after we have made the boat obey us, to be balked by
just a marble door," grumbled the Wizard.

At Glinda's command the boat rose until it was on a level with the
glass dome that covered the Skeezer village, when the Sorceress made it
slowly circle all around the Great Dome.

Many faces were pressed against the glass from the inside, eagerly
watching the submarine, and in one place were Dorothy and Ozma, who
quickly recognized Glinda and the Wizard through the glass windows of
the boat. Glinda saw them, too, and held the boat close to the Dome
while the friends exchanged greetings in pantomime. Their voices,
unfortunately, could not be heard through the Dome and the water and
the side of the boat. The Wizard tried to make the girls understand,
through signs, that he and Glinda had come to their rescue, and Ozma
and Dorothy understood this from the very fact that the Sorceress and
the Wizard had appeared. The two girl prisoners were smiling and in
safety, and knowing this Glinda felt she could take all the time
necessary in order to effect their final rescue.

As nothing more could be done just then, Glinda ordered the boat to
return to shore and it obeyed readily. First it ascended to the surface
of the water, then the roof parted and fell into the slots at the side
of the boat, and then the magic craft quickly made the shore and
beached itself on the sands at the very spot from which it had departed
at Glinda's command. All the Oz people and the Skeezers at once ran to
the boat to ask if they had reached the island, and whether they had
seen Ozma and Dorothy. The Wizard told them of the obstacle they had
met in the way of a marble door, and how Glinda would now undertake to
find a magic way to conquer the door.

Realizing that it would require several days to succeed in reaching the
island raising it and liberating their friends and the Skeezer people,
Glinda now prepared a camp half way between the lake shore and the palm
trees.

The Wizard's wizardry made a number of tents appear and the sorcery of
the Sorceress furnished these tents all complete, with beds, chairs,
tables, flags, lamps and even books with which to pass idle hours. All
the tents had the Royal Banner of Oz flying from the centerpoles and
one big tent, not now occupied, had Ozma's own banner moving in the
breeze.

Betsy and Trot had a tent to themselves, and Button Bright and Ojo had
another. The Scarecrow and the Tin Woodman paired together in one tent
and so did Jack Pumpkinhead and the Shaggy Man, Cap'n Bill and Uncle
Henry, Tik-Tok and Professor Wogglebug. Glinda had the most splendid
tent of all, except that reserved for Ozma, while the Wizard had a
little one of his own. Whenever it was meal time, tables loaded with
food magically appeared in the tents of those who were in the habit of
eating, and these complete arrangements made the rescue party just
comfortable as they would have been in their own homes.

Far into the night Glinda sat in her tent studying a roll of mystic
scrolls in search of a word that would open the basement door of the
island and admit her to the Great Dome. She also made many magical
experiments, hoping to discover something that would aid her. Yet the
morning found the powerful Sorceress still unsuccessful.

Glinda's art could have opened any ordinary door, you may be sure, but
you must realize that this marble door of the island had been commanded
not to open save in obedience to one magic word, and therefore all
other magic words could have no effect upon it. The magic word that
guarded the door had probably been invented by Coo-ee-oh, who had now
forgotten it. The only way, then, to gain entrance to the sunken island
was to break the charm that held the door fast shut. If this could be
done no magic would be required to open it.

The next day the Sorceress and the Wizard again entered the boat and
made it submerge and go to the marble door, which they tried in various
ways to open, but without success.

"We shall have to abandon this attempt, I think," said Glinda. "The
easiest way to raise the island would be for us to gain admittance to
the Dome and then descend to the basement and see in what manner
Coo-ee-oh made the entire island sink or rise at her command. It
naturally occurred to me that the easiest way to gain admittance would
be by having the boat take us into the basement through the marble door
from which Coo-ee-oh launched it. But there must be other ways to get
inside the Dome and join Ozma and Dorothy, and such ways we must find
by study and the proper use of our powers of magic."

"It won't be easy," declared the Wizard, "for we must not forget that
Ozma herself understands considerable magic, and has doubtless tried to
raise the island or find other means of escape from it and failed."

"That is true," returned Glinda, "but Ozma's magic is fairy magic,
while you are a Wizard and I am a Sorceress. In this way the three of
us have a great variety of magic to work with, and if we should all
fail it will be because the island is raised and lowered by a magic
power none of us is acquainted with. My idea therefore is to seek--by
such magic as we possess--to accomplish our object in another way."

They made the circle of the Dome again in their boat, and once more saw
Ozma and Dorothy through their windows and exchanged signals with the two imprisoned girls.

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